This update, we’re pushing a huge change to the early game experience. We want to boot new players into dungeon combat immediately, and redesign the early game experience to make it more fun, and easier to follow.
To achieve this, we’ve built a new dungeon mode which features fast room navigation, clear progression, rich rewards and intense enemies. Instead of fighting a swarm, new players will be facing off with friends room by room in The Deep.
Enter The Deep
New players now begin their journey in The Deep. A 50-room co-op dungeon built from the ground up as an onboarding gauntlet.

Fight through escalating enemy waves and intense boss encounters, room by room, with others. The Deep introduces a new dungeon format: fast-paced, multiplayer progression where each room loads instantly.
New dungeon progression UI
- We’ve added a new experience bar and dungeon room progression UI that shows which rooms are coming up next in your run.

Instant Room Transfers
Behind the scenes, our dungeon architecture has been completely rewritten to allow seamless transitions between dungeon rooms. No more long waits or reloads.
New mob spawn indicators and health bars
- We’ve added new indicators to show where mobs are spawning in.
- We’ve added new health bars for players and mobs.

🧭 Dungeon Finder UI
Jump in. Link up. Go deep.

With this release, we’re introducing the new Dungeon Finder. A cross-world lobby system that lets you queue from anywhere in the game.
Whether you’re a solo player or rolling with friends, you can now:
- Tap Find Matchmaking
- Choose any dungeon
- Instantly queue for a party of 3
It’s designed for the majority of our players who log in for short bursts, to run a quick dungeon, meet new people, and keep the momentum going.
New tutorial Cinematic
As you leave the first dungeon, meet our band of robots that help you into Virelda.
Experience two new cutscenes throughout the tutorial.
We’re shifting our focus on early-game flow, getting players into the real content, faster with a smoother, progressive tutorial.
Tell us what you think on Discord. What worked? What didn’t?