We decided long ago that we wanted endless pixel art character customisation Many pixel art games before us touched on...
Soulbound is a pixel-art action-MMO that blends bullet-hell combat, roguelite loot-runs and a 100% player-driven economy.
Forge theory-crafted builds, build your own base, run your blacksmith shop and climb seasonal ladders – all at your pace.
Mix more than 100 swappable ability paths, multiple weapon archetypes and deep skill trees to craft truly unique builds. Instantly respec to fit the fight, then flex hard-earned cosmetics.
Build your own guild base, craft new weapons, gear and potions and share access to your friends or guild mates.
Instanced runs scale for solo or up-to-three-player co-op. Storm-spawned mobs, procedurally-escalating boss phases and full bag-loss on death keep every run fresh – while permanent meta-progression lets you grow stronger between attempts.
Soulbound: Online is NOW live. Our first playable demo is available during Bullet Fest from June 9th to June 15th....
Today, we’re sharing some behind the scenes at how we create the game music in Soulbound: Online, specifically, how we...
We decided long ago that we wanted endless pixel art character customisation Many pixel art games before us touched on...
Sign up and we'll email you the moment something's happening: new updates, special offers, the odd surprise drop, and a chance to play before everyone else.