Update 5.22 – Abyssal Paradox

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This week we’re introducing some major features to the world of Soulbound.

Firstly, we’ve introduced daily and weekly lootboxes to claim for free from the store. These will drop rare loot and materials, as well as currencies. Just login, and claim!

We’ve create a new system for inviting friends into Soulbound. When playing Soulbound inside of Discord, you’ll gain access to a new feature in the Dungeon Lobby, allowing you to invite your Discord friends by sending them a unique link, which will automatically invite them into your Lobby. This is available in the Dungeon Lobby UI and beneath your Party UI, so teaming up with your friends or inviting new players into Soulbound is easier than ever when playing on Discord.

We are also introducing a new type of event and changing the way that we carry out events. There is a new type of event which allows you to instantly teleport to the event location at the time of the event. You can do this from the events UI.

We’re also allowing you to teleport your friends to the event location, by sending them a unique discord invite link which is available if you’re playing on discord.

You will need as many players as you can to take on the new collective event! As we test new features that make it easier, faster and more rewarding to invite friends and team up, we are eager to hear your thoughts, please jump into the discord to share them!

Features

  • The Party UI has been revamped to always be visible with a large ‘+’ sign for inviting players. In the overworld, players will see an ‘Invite player to party’ button which opens the Friends tab in the Social UI, enhancing the multiplayer aspect from the start of the game. [TECH-10163]
  • Introduced a new Periodic Rewards UI where players can claim rewards, including gold and skill points, which are now sent to the mailbox for easier management. Added visual indicators like red dots to notify players of unclaimed rewards. [TECH-10180]
  • A red dot will now appear on the minimap store button to indicate when players have items available to claim, such as daily login rewards or lootboxes, enhancing visibility and reminder for players. [TECH-10054]
  • Implemented a new rewards screen following a dungeon run, where players can view and claim the gold, XP, and items earned. The rewards screen now appears after the game-over screen, in line with the decided game flow to ensure context for the rewards. [TECH-10143]
  • Introduced free claim lootboxes in the store that players can open daily or every three days, offering items ranging from common to epic rarity. [TECH-10047]
  • Updated the cosmetic store schedule so that collections available this week will be removed on July 18th. [ART-3543]
  • Implemented all-directional animations including idle, walking, and unique idle for the Daemonair pet to enhance player cosmetic customization options. [ART-3533]
  • Introduced a new feature that allows players to easily invite a friend from Discord, opening their Discord friends list directly for seamless invitations. Players will receive a first-time bonus of 100 gold or a new sword for using this feature. [TECH-9812]
  • Added new Invite and Teleport buttons in the event information interfaces (found when clicking events in the calendar), enhancing player interaction by allowing event invitations and teleportation to event locations. Note: The Invite button will be invisible for non-Discord users initially. [TECH-10252
  • Introduced a collective achievement for participating in the 1 hour long global event accessible via lunarPlateau, with event-specific rewards available from Dr. Fritz in the Lunar Plateau. [TECH-10244]
  • Added a feature to display task locations for contracts accepted at Pioneer Guild Task Boards.
  • Implemented new sound effects for the relic menu scroll, triggered as the relic menu appears and includes a rolling shuffling loop that fades out. [TECH-10216]
  • Implemented endpoints to retrieve ASCII character ranges used in dialogue for all languages, enhancing text management. [TECH-10215]
  • Added Korean language support for dialogues in the game, enhancing accessibility for Korean-speaking players. [TECH-10209]
  • Introduced a ‘Sign Up’ button in the overworld for players who have not yet created an account, prompting them to complete account registration. This button will not appear in dungeons or for Discord-based logins. [TECH-9682]
  • Certain UI elements are now hidden in dungeons to enhance gameplay immersion, including the player profile, top right progress bar, skills shakers, and stats dropdown UI, while ensuring the new Party UI remains visible. [TECH-9759]
  • Implemented a pause functionality for dungeons in single-player mode, allowing players to pause the game with a button or Escape key, access settings, and resume play without cooldowns. [TECH-9649]
  • Pets, emotes, and dropped items are now hidden when entering designated hiding zones, improving visual consistency with player behavior. [TECH-10024]
  • Added a tooltip to show players why a dungeon can’t be selected by displaying unmet requirements for users. [TECH-9864]
  • Introduced the Abyssal Paradox event, a collaborative hacking event in the Lunar Plateau. Users can spend resources earned through the event with Dr. Fritz in the Lunar Plateau, notable drops include the Floppy Disk Mount and the Mastermind pets, set at 1% and 2.5% respectively for Tier II and Tier III reward boxes.

Improvements

  • New robot models have been implemented without outlines for a sleeker design. [TECH-10274]
  • Improved the onboarding process for browser players by automatically booting them directly into the game instead of the title screen. [TECH-10108]
  • Recoloured the Mastermind armour set and pet, including item icons, from red to a new essence. [ART-3534]
  • The Sakura Ronin armour set and associated pets have been updated with new red essence recolours, including updated item icons for a refreshed appearance. [ART-3535]
  • The Raven Worshipper armor and Crimson Hunter weapon sets have been recolored to feature a gold and black color scheme. This update includes changes to all related item icons. [ART-3518]
  • Reverted the Tutorial Dungeon entrance to its previous rendition to restore the original design. [ART-3542]
  • Improved loot drop visibility by ensuring heart drops do not overlap with gold drops and introduced a red lootbeam for hearts. [TECH-10191]
  • Added a complete quest log node to ‘Riddle me this’ to ensure the quest displays as 100% complete upon finishing it. [DES-2636]
  • The Minigun and Chain Lightning abilities have been reinstated as quest rewards. Chain Lightning is now awarded in the ‘Granny’s Gumbo’ quest, and the Minigun is rewarded in the ‘A Major Problem’ quest. [TECH-10229]
  • Improved the lighting in tutorial dungeon rooms to provide a consistent experience, reducing jarring transitions between different rooms. [DES-2638]

Bug Fixes

  • Fixed an issue where the first relic selection screen in the tutorial dungeon did not display two abilities for the player to select from. [QA-2604]
  • Fixed an issue where the player health and energy UI did not reappear after leaving dungeons. [TECH-10275]
  • Adjusted the dungeon map position to prevent it from overlapping with the edge of the screen, ensuring better visibility. [KUDOS-389]
  • Fixed a regression crash related to the EquipmentFollower feature that was affecting gameplay stability. [TECH-10267]
  • Fixed a crash issue during the despawning of gold visual effects. [TECH-10245]
  • Fixed an issue where players could slide around in the crouch animation during network failures, improving the visual experience during connectivity issues.

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