社区投票

已结束投票已结束20人参与投票

哪项技能应该最先推出迷你游戏?

We want to add skill mini-games — a second way to train a skill, played
rather than left running.

The idea: instead of only gathering or producing the usual way, you unlock an activity
with its own rhythm to it. It might end up faster than the standard method, or slower but
more interesting, or better at one specific thing. It is a new way to earn XP in a skill,
not a replacement for the old one.

We are building one first to see how it lands. You pick which skill gets it.

任何人都可以查看结果。要投票,请使用拥有《Soulbound :Online》的游戏账号通过 Steam 登录。

通过 Steam 登录

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