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Summary
This update focuses on enhancing overall player experience by streamlining core functionalities and refining the gameās balance. Key systems have been upgraded to provide a smoother, more intuitive interfaceāfrom improved categorization and search capabilities in the trading system to refined audio transitions and better error messaging during gameplay. Numerous fixes ensure that both visual and mechanical aspects of the game run more reliably, addressing issues ranging from equipment conflicts and crafting inconsistencies to interface glitches and unintended gameplay exploits. Together, these enhancements and corrections contribute to a more immersive, responsive, and polished gaming environment.
Features
- Implemented a new feature in the Auction House allowing players to search for items by pre-defined category. This feature includes adding new categories such as weapon types (e.g., Sword, Greatsword) to improve item organization. [TECH-10649]
- Improved the Auction House search feature to allow players to search for specific recipes, showing only relevant listings for the searched recipe names. [TECH-10655]
- Implemented audio crossfade support between audio zones to enhance player experience by preventing abrupt audio stops. [TECH-10708]
Improvements
- Increased the interaction radius for the Paradox, allowing players easier access and interaction, especially during events with multiple participants. [TECH-10764]
- Improved the audio experience for the Chakram ability by adding a fade-out effect to the spinning sound as it slows and fades away, preventing the sound from cutting off abruptly. [TECH-10710]
- Improved error messaging when attempting to equip gear that is already equipped, providing a more user-friendly notification. [KUDOS-21]
Bug Fixes
- Cosmetic items can no longer be upgraded in the Upgrade Abilities & Weapons Interface, preventing users from using resources on items without combat stats. [TECH-10722]
- Resolved an issue where certain minigame controllers were not being destroyed after completing gathering activities, ensuring that controllers are properly removed for all minigames like mining, hacking, and foraging in both success and failure states. [TECH-10729]
- Fixed a camera glitch where the dungeon controller was destroyed too early, causing issues with client-side spawning and camera resets. [TECH-10673]
- Restored the missing audio on the title screen to enhance player experience when the start button is disabled. [TECH-10711]
- Corrected a typo where ‘Unavailable’ was incorrectly spelled as ‘Unavaialble’ in all crafting station menus. [TECH-10742]
- Implemented additional anti-cheat measures to prevent simultaneous gathering activities. These fixes resolve issues with players exploiting mechanics to deplete nodes rapidly. [QA-2792]
- Fixed an issue where party users were ejected to Arcadia upon dying, replaying, and leaving or abandoning when entering dungeons through the dungeon finder. [QA-2809]
- Resolved an issue where players were unable to progress with their Chemistry Station due to the ‘Burner’ attachment being unavailable. The ‘Burner’ recipe is now purchasable at the Yoku forge for 2,000 coins, ensuring players can continue their crafting without obstruction. [QA-2730]
- Fixed an issue where crafting a Raspberry Cake gave 0 cooking experience. It now correctly provides 1716 experience upon crafting. [QA-2683] (Reported by Arident)
- Fixed an issue where skill globes overlapped the player HUD when the health bar was excessively wide. Skill globes now adjust their position dynamically based on the health bar’s width. [QA-2791]
- Fixed an issue where players experienced long loading screens and spawned inside storms in the Eastern Reach Dungeon, ensuring proper load times and spawn points. [QA-2776]
- Fixed corrupted audio issues where multiple SFX played simultaneously and at high volume after relic upgrades in ‘The Finale’ quest. [KUDOS-433]
- Fixed an issue where using the search bar in the Pixelbay Auction House’s Instant Exchange tab did not display search results immediately, requiring manual navigation instead. [QA-2736, reported by user 01K0RCNVED50GNA64JG3X21PD2]
- Fixed an issue where Liquidity Keeper (LK) tokens were not credited when adding liquidity to the in-game Instant Exchange, preventing resource withdrawal or earnings from fees. [QA-2685]
- Fixed an issue where the Steel Chestplate would not display correctly during the idle animation, causing the character to appear as if not wearing the chestplate. [QA-2789]
- Fixed issue where the game allowed equipping multiple different pickaxes without an error, by updating error messages to better indicate which tools can or cannot be equipped simultaneously. This ensures that players receive clear instructions when trying to equip tools like spiles or shovels. [QA-2785] Reported by user 01JYT7A4V6FF7QJ5XK45YH70WY.
- Fixed an issue where interacting with the dungeon portal during consecutive level-up screens caused pending ability selection screens to be delayed until the next level-up. Players can no longer trigger the portal until all level-up screens have been shown. [QA-2771] Submitted by user 01K0RCNVED50GNA64JG3X21PD2.
- Fixed an issue where the zoom scale did not reset upon dungeon entry, which caused off-center visuals and incomplete enemy tracks for some players. [QA-2787]
- Fixed an issue where the pizza recipe displayed as ‘Recipe: recipe_pizza’ instead of the correct name ‘Recipe: Pizza’ at kitchen stations. [QA-2733] Reported by user 01K0RCNVED50GNA64JG3X21PD2.