Weekly competition · Season 1

Dungeon League

Every week we pick one dungeon and one loadout: a weapon, an ability, or both. Your first 4 runs in that loadout are your rounds, and the fastest players climb from the Open Division to the Premier Division.

No sign-up needed

Everyone who plays is in. You do not need to sign in or enter anywhere.

  • Play the week’s dungeon on your own.
  • Use the week’s loadout when you go in.
  • Your character appears on the leaderboard at the next update.
How it works

Live now Week 3

Just the Weapon

Virelda Arena Arena Stable

A barren plain inhabited by dangerous desert creatures, only the bravest of pioneers dare to enter.

Objective: Defeat Cactaro and reach extraction. The clock stops the moment it is done.

Opens
Cut
Closes

This week’s loadout

  • Must wear: Weapon
  • Must be empty: Head, Chest, Feet, Back, Belt, Necklace, Ring 1 and Ring 2
  • Named items only in: Weapon
  • No potions, food or drinks in the run or in the 30 minutes before you enter. If you use one, that run does not count
  • Weapon: Thorncore Cleaver (one-handed sword) or Thorncore Axe (hammer), tier 2. Crafted or dropped both count
  • Go in with no buffs active. The league can see potion, food and drink use, not every buff
  • Abilities are free, and your toolbelt is not checked
  • Solo: one player only. Party runs do not count

Closes in  

Full leaderboard
  • 7 players
  • 22 clears
  • 1379 runs not counted
  • 2:56.0 median time
  • 2:21.0 fastest, by ptina

How to take part

It takes about ten minutes a week. You play in the game as normal and we read your runs from our servers, so there is nothing to upload.

  1. Find this week’s dungeon

    Open the dungeon lobby finder in game and pick the week’s dungeon. You need it unlocked.

  2. Match this week’s loadout

    Equip the weapon and abilities the week asks for before you enter the dungeon. We check what you had equipped at the moment you went in.

  3. Play your 4 runs solo

    Start the dungeon on your own. Your first 4 runs in the week’s loadout are your 4 rounds, in the order you play them. There are no restarts: a death or leaving early is that round’s result.

  4. Make the Thursday cut

    Play rounds 1 and 2 before the cut on Thursday at 04:00 UTC. The cut looks only at your round 1 and 2 total: the top 50%, plus ties, make it. You can play rounds 3 and 4 whenever you like, before or after Thursday, but they only count if you make the cut.

  5. Check the leaderboard

    That is it: there is no sign-up. Every character that plays the week’s dungeon in the right loadout appears here automatically at the next update.

Leading this week

Full leaderboard →
PosPlayerR1R2R3R4TotalMarks
ExterminEuropeCareer2:33.02:35.02:36.02:32.010:16.0+2 proj
ptinaUSCareer2:52.02:21.02:40.02:33.010:26.00 proj
Cut · 5:13.0 after round 2
BattleformUSCareer2:50.02:51.05:41.0R1–20 proj
BahuuUSCareer3:07.03:00.06:07.0R1–2−2 proj

Select a position to see each round and the gear we checked.

300 players played this week but did not use the right loadout. See who and why →

How scoring works

Your time
The clock runs only while you are inside a dungeon room. It starts when you step into the first room and stops when you extract at the end. The loading screens between rooms are not counted. Everything you do inside a room is counted, including the time you spend picking relics. Lower is better.
Your total
If you make the cut, your 4 round times are added together. The lowest total wins the week.
Loadout and parties
A run in a different loadout, or with a party, simply does not count. It does not use up one of your rounds.
Deaths
A round you do not finish is a DNF and counts as 60:00.0, which is 60 minutes.
The cut
On Thursday at 04:00 UTC we rank everyone on rounds 1 and 2 only. The top 50%, plus anyone tied with them, make the cut and are ranked on all 4 rounds. Everyone else is ranked below them on rounds 1 and 2, and their later rounds are not scored, even if already played. Until then, the leaderboard is ordered by the round 1 and 2 total.
Ties
If two totals are level, the better final round wins. If those match, we compare the round before, and so on back to round 1.

Divisions and movement

Week 1 is the qualifier and sets your starting division. After that, good weeks earn you marks and bad weeks cost you marks. At +3 you move up a division, and at −5 you move down. Winning your division moves you straight up.

  1. Premier Division The best in the league
  2. Challenger Division Promote from here to the top
  3. Open Division Everyone starts here
Marks for each week
Top 7.5% of the division+2
Top 15%+1
Bottom 20%−1
Bottom 10%−2
Started but did not finish every round in time−2

Making the cut also clears one minus mark, and missing it clears one plus mark. Marks carry over from week to week and reset to zero when you change division.

Who is in each division, and who is about to move →

Schedule

  1. Week 4 The Everdune Handicap Everdune - Fractured · Open loadout: bring anything. Handicap week: the higher your division, the more you leave behind Up next
  2. Week 3 Just the Weapon Virelda Arena · Must wear: Weapon. Must be empty: Head, Chest, Feet, Back, Belt, Necklace, Ring 1 and Ring 2 Live now
  3. Week 2 Tier 1 Gear Only Eastern Reach - Stable · Tier 1 or lower in weapon, armour, belt and necklace. Banned: Smuggler's Locket, Old Coin Pendant, Splintered Sandstaff, Explorer's Wa Won by Palesith
  4. Week 1 Sword & Pyrosphere Eastern Reach - Fractured · Weapon: one-handed sword only. Abilities: Pyrosphere only. Unequip the rest Won by Redderik

Next up is The Everdune Handicap. Open loadout: bring anything. Handicap week: the higher your division, the more you leave behind. Open Division: any gear, any abilities, any potions. Bring your best. Challenger: no potions, food or drink. Premier: no potions, food or drink, and n. The league sees potion, food and drink use, not every buff. Go in with none acti. Solo: one player only. Party runs do not count. Get your loadout ready.

Questions

Can I practise?

Yes. Runs in any other loadout do not count, so practise with anything you like. Once the week opens, every run in the week’s loadout counts as your next round.

What exactly is checked?

Your weapon type, your equipped abilities and any item the week asks for, such as The Vacan-Sealer in your toolbelt, as they were the moment you entered the dungeon. We also check every ability you pick up or use during the run: if the week allows one ability and you get another, that run does not count. Armour, rings and everything else are up to you unless the week says otherwise.

Why do I need The Vacan-Sealer?

Without it, the dungeon offers you random abilities as you level up during the run, and picking one up means the run does not count. Equip The Vacan-Sealer in your toolbelt before you go in and those random abilities are not offered.

Can I play all my rounds before Thursday?

Yes. Play them whenever you like before the week closes. The cut on Thursday at 04:00 UTC looks only at rounds 1 and 2. If you make it, all 4 rounds count towards your total. If you miss it, you are ranked on rounds 1 and 2 and your rounds 3 and 4 are not scored.

What is the cut for?

It keeps the week moving, because everyone has to play their first two rounds by Thursday. It also splits the field: everyone who makes the cut finishes above everyone who misses it, whatever their total. From Week 2, making or missing it also changes your marks.

Do loading screens count?

No. We add up the time you spend inside each room, as the game records it, so the loading between rooms is left out and a slower PC does not cost you. Time inside a room always counts, including picking relics and any menu you open, so choose quickly.

What if I disconnect or crash?

The run counts as it ended, which is usually a DNF. We cannot tell a disconnect from leaving, so we treat them the same for everyone.

Why solo only?

A party shares one run, so its time says as much about your team as about you. Party runs do not count for the league, but they still count in the game as normal.

When do results update?

Every 3 hours, at 01:05, 04:05, 07:05, 10:05, 13:05, 16:05, 19:05, 22:05 UTC. The week’s leaderboard shows a countdown to the next update. Final results are published after the week closes on Sunday night.

Which servers can play?

Every server. The clock measures the dungeon, not your connection to other players, so every server competes on one leaderboard.

Do I need to sign up?

No. Every character that plays the week’s dungeon solo in the right loadout is on the leaderboard automatically. Each character competes on its own, so playing on two characters puts both on the board.

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