Soulbound: Online — Press Kit

A pixel-art, bullet-heaven MMO launching into Steam Early Access on July 21, 2026. Developed by Spiderware (London, UK).

📦 Download the full press kit (ZIP · 14 MB)

Everything in one go — all screenshots, all logos, and the press release (.txt + PDF).

Press contact: pieter@starfallpr.com | Brand packs (logos & video): notion.spiderware.gg/brand-identity-packs

Contents: Fact sheet · Description · History · Features · Videos · Images · Logo & icon · Selected articles · Monetization · Additional links · Credits · Contact · About Spiderware

Fact sheet

Description

Soulbound is a pixel-art action-MMO set inside a vast digital reality, where bullet-heaven combat, roguelite dungeon runs, and a player-driven economy are tightly intertwined. Originally launched on browser and Discord, it has drawn over 1,000,000 players ahead of its Steam release.

You wake with no memory, hunted by the Anima — a collection of malevolent entities — and a robotic companion pulls you to safety. As a Pioneer, you set up a home base that doubles as your crafting and progression hub, then shape a custom build from a dozen-plus abilities and upgradeable skill trees: tank, healer, DPS, or a hybrid of your own. Take on fast, arena-style dungeons solo or in three-player co-op, roam a mob-free overworld at your own pace, and uncover the hostile forces lurking beneath the surface.

History

Soulbound started as a browser- and Discord-native MMO from Spiderware, an independent studio in London, built around fast, readable bullet-heaven combat and an old-school player-run economy.

  • Launch — Debuted in-browser and on Discord.
  • 2024 — Won Discord’s ‘Adventure Together’ App Pitch.
  • 1,000,000+ players — Grew a seven-figure community on the web ahead of the move to PC.
  • June 2026 — Steam Next Fest demo goes live: 7+ hours of gameplay, the opening chapters of the Anima story, solo and 3-player co-op, with in-game and Steam leaderboards.
  • Summer 2026 — Steam Early Access launch.

Features

  • Mix 10+ swappable abilities with 100+ relic paths across multiple weapon archetypes and deep skill trees.
  • Respec instantly, so you can rebuild your character between runs and still flex hard-earned cosmetics.
  • Run instanced dungeons solo or in up-to-three-player co-op.
  • Face procedurally escalating boss phases, pick your path as you navigate the dungeons.
  • Keep permanent meta-progression between attempts.
  • Build player-owned houses for crafting and shared resources, invite your friends and decorate.
  • Play tank, healer, DPS, or a hybrid of your own design.
  • Trade inside a 100% player-driven economy: run a blacksmith shop, set prices, and climb seasonal ladders.

Videos

More gameplay and trailers: youtube.com/@SoulboundOnline

Selected articles

Press enquiries: pieter@starfallpr.com.

Monetization permission

Creators are welcome to record, stream, and monetize Soulbound: Online content, including on YouTube, Twitch, and similar platforms. For partnership or featured coverage, see our creator program.

Credits

Made by the Spiderware team.

Contact

About Spiderware

Spiderware is the UK-based independent team behind Soulbound, the popular web-based MMO now heading to Steam. The studio won Discord’s ‘Adventure Together’ App Pitch in 2024, and is building the MMO it wants to play: easy to pick up, with a player-run economy at its centre.