Patch 1: Balance Changes + Fixes

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Hello Pioneers,

Hope you’re all having a great day. It is Thursday, and that means it’s time once again for another patch. You might notice that we have changed the naming conventions a little bit. This means that since this is part of a scheduled update and patch, we will use the name ‘Patch’ for these in the future, while reserving ‘Hotfix’ for, well, hotfixes. Please see below for details:

IMPROVEMENTS

  • Resource tooltips on World Map now show the correct drops for each zone. 
  • Smelter upgrades from T5 to T6 now take significantly less time. 
  • Mining progression has been rebalanced so it’s less skippable.
    • Dungeon chest ore rewards have been adjusted so mining stays worthwhile for longer.
    • Chrono steel crafting XP has been rebalanced for its tier.
  • Region selection now communicates character creation availability.
    • You can still log in to any region with existing characters
    • Note: If a region has character creation disabled, this is not permanent. If you reeeaaally want to play on this region, you can wait for it to be enabled again, or play on another region and move your character when we support moving characters between regions.

FIXES

  • Missing inventory and equipment icons for some Tier 6 weapons now appear correctly. 
  • Smoke bomb effects no longer freeze some bosses. 
  • Hemlock interactions in Virelda no longer leave players stuck or unable to interact with the world after reloading.
    • Clicking the large hemlock near Virelda no longer traps players in place.
    • Reloading after getting stuck no longer prevents later interactions with plants, rocks, and lockboxes.
  • Portals in dungeon rooms where chests have been opened now have an increased timer to allow players more time when picking up their loot. 
  • Neotilus Trailseeker Visor no longer causes visual corruption, extreme frame drops, and PC crashes.
  • Lunar Plateau boss encounters no longer break runs when a boss jumps out of bounds.
    • Bosses no longer become stuck out of reach during the fight.
    • Affected encounters no longer crash the game and reset dungeon progress.
  • Farpoint Storm T3 rooms no longer leave players stuck in cleared rooms without an exit portal. 
  • Getting stuck near the tutorial beacon in tutorial_farmland no longer blocks movement. 
  • Viridium Yoku Staff no longer breaks dungeon fights after a short time in combat. 
  • Dark Yoku Axe heavy attacks no longer freeze dungeon combat and produce unpredictable results.
  • Necrotic Warrior Crown no longer spreads its area bonus to effects that were never meant to have it. 
  • Dark Yoku Hammer basic attacks no longer trigger breaking weapon behavior after a few swings. 

Hope you have a great time and we can’t wait to see you in Arcadia!

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