Behind the Scenes: The Soulbound AMA

Recently, the Soulbound team came together in a huge Ask Me Anything (AMA) to answer all of your burning questions. We had an amazing time, and it was wonderful to see so many people getting involved. Lots of team members joined for the AMA, including Soulbound’s director, release manager, members of the QA and design […]

Patch 1: Balance Changes + Fixes

Hello Pioneers, Hope you’re all having a great day. It is Thursday, and that means it’s time once again for another patch. You might notice that we have changed the naming conventions a little bit. This means that since this is part of a scheduled update and patch, we will use the name ‘Patch’ for […]

Patch Notes: Hotfix 4

Hello Pioneers, Check out some of the improvements and fixes we made with today’s maintenance! We hope this improves your Soulbound experience. IMPROVEMENTS FIXES COMBAT BALANCING

Let’s Talk Monetisation

Greetings Pioneers! Thank you all for your support as we approach the Early Access launch on July 21st! As the excitement grows, we wanted to provide a quick FAQ to answer your most pressing questions. Early Access Information Soulbound: Online will cost $14.99 USD on Steam with a special discount running for the first 7 […]

抢先体验前你需要了解的一切

倒计时开始……《Soulbound: Online》仅剩6天就要开启抢先体验了!不再有试玩版,你将直接沉浸在这场史诗级的像素冒险中。数小时的开发成果即将呈现,其中还包含了来自Bullet和Next Fest的宝贵社区反馈。正如你们所想象的,我们兴奋不已。对于这样一支小型[…]

开发博客:在独立游戏工作室里可以从事哪些工作?

对许多人来说,在自己热爱的领域发展事业是梦想成真。但独立游戏工作室里有哪些职位呢?其中有没有适合你的呢?像Spiderware这样的独立游戏工作室,是由热情驱动的开发团队,而非依赖大型资金支持。它们完全保留了[…]

如何为电子游戏创作音乐

作曲家是任何MMORPG开发团队中不可或缺的一部分。音乐能让玩家沉浸于虚拟世界,并作为情感纽带,将游戏中的不同元素紧密连接起来。Soulbound: Online》专门为其众多地下城、城镇、NPC和任务创作了数百首音乐,其中有90多首嵌入 […]

开发博客:抢先体验版新增150余种指标

我们收到的反馈中,排在首位的便是“希望增加build的多样性,并加强遗物的协同效应”。自Soulbound: Online》试玩版发布以来已过去两周,其中有一项请求的声音比其他所有请求都更为响亮!当深入地牢时,当房间陷入混乱之际,你希望拥有更多的掌控权。你希望获得能够改变[…]的升级。